MAD is an interdisciplinary research group focusing on experience design and practice-based research in domains such as cultural heritage, art and the creative and cultural industries.
Creative practice is central to our research. We believe that groundbreaking technologies can be developed by paying attention to human interests that go beyond the purely rational to also include phenomena like play, affect and aesthetics.
The members of MAD come from different disciplinary backgrounds including digital design, computer science, media studies and game design. We are joined together in a shared interest in practice-based design research approaches such as research through design, research-in-the-wild, action research and more.
MAD is coordinator for the Horizon 2020 project GIFT: Meaningful Personalization of Hybrid Virtual Museum Experiences Through Gifting and Appropriation. We are collaborating with researchers at the Mixed Reality Lab at the University of Nottingham and the Department of Informatics and media at the University of Uppsala, as well as artists and creatives such as Blast Theory and NextGame. We also collaborate with a variety of museums in Europe and the U.S., including SFMOMA, ARKEN and The Munch Museum, and digital heritage organisations like Europeana and Culture24.
- Olesen, A. R., Mortensen, C. H., & Thorek, J. (2019). Hvordan styrker vi museets digitale arbejdskultur? Danske Museer.
- Mortensen, C. H., & Kapper, L. (2019). Reflections and Reminiscences: Tactile encounters with vintage media technology in the museum. In Hands on Media History: A new methodology in the humanities and social sciences (1st ed.). London: Routledge.
- Løvlie, A. S., Benford, S., Spence, J., Wray, T., Mortensen, C. H., Olesen, A. R., ... Waern, A. (2019). The GIFT framework: Give visitors the tools to tell their own stories. Paper presented at MuseWeb 2019, Boston, United States.
- Jørgensen, J. (2019). Constructing Soft Robot Aesthetics - Art, Sensation, and Materiality in Practice. IT-Universitetet i København.